
All of the extra hocus-pocus in Dawn of Magic should have made it a cut above the typical Diablo clone. While the standard action role-playing game contents itself with nonstop hacking and slashing, this one from developer Sky Fallen Entertainment gives you all of that twitchy-fingered goodness along with a dozen magical schools that let you raise the dead, launch fireballs, and even suck the blood out of enemies. But all of this Harry Potter stuff is worthless in the end because horrific bugs make the game virtually unplayable and the lackluster game design will have you groaning or yawning before you've cut down a dozen monsters.


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