
Heavy Metal F.A.K.K. 2 is evidently the work of ambitious designers. The game attempts to combine the best elements of several genres: It looks like a third-person action game, begins like a role-playing game, plays like a platform game, and uses both first-person shooter conventions and fighting-game elements in its combat system. Unfortunately, the game hardly ever goes beyond the surface of any of its influences. What's worse, it's short, unstable, and the control is unresponsive. And while F.A.K.K. 2 does have some interesting sequences and can be really enjoyable at times, more often it merely seems like the framework for a much better game.


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