
When Pacific Storm released in 2006 it offered an ambitious blend of action, real-time strategy, and epic strategy. It basically tried to be the ultimate World War II game, offering almost something for everybody. Action fans could jump into the cockpit of a carrier plane and dogfight, or perhaps man the anti-aircraft guns on a ship. Real-time strategy fans could command flotillas and squadrons in large naval and aerial battles. Or armchair admirals and generals could play the strategic-level campaign, managing weapon and technology research, building navies, and establishing and taking bases across the Pacific. While each leg of the game more-or-less worked, it did have quite a few problems, from dated graphics, bugs and crashes, and a complex interface. Unfortunately, many of these same issues plaguePacific Storm: Allies, the follow-up to Pacific Storm.



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